A downloadable game for Windows, macOS, and Linux

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This is the GMTK Game Jam build of Fire Escape, a platformer without jumping. We made this game in 48 hours.

Aim and shoot an ember to burn things and transfer your soul.


StatusPrototype
PlatformsWindows, macOS, Linux
Rating
Rated 4.0 out of 5 stars
(5 total ratings)
AuthorNosgoroth
GenrePlatformer
Tagsfire, Game Maker's Toolkit Jam, Pixel Art, worms

Download

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Click download now to get access to the following files:

FireEscapeWindows.zip 22 MB
FireEscapeMacOS.zip 26 MB
FireEscapeLinuxUntested.zip 24 MB
FireEscapeWeb.zip 13 MB

Comments

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For those who are wondering how to start the game, what I did was pressed the space bar (which is the fire button) a few times the moment the title screen appears. If that doesn't work, force close the game and try again. For me this took a few tries. Dev I know this came out like two years ago but pls fix.

How do i enter the game like, oof. best game if you want to just hear the constant sound of fire while you madly type in random places " how do i enter the game? " " fire escape game jamm 2018 how to enter " and " how to hack someone's somputer?"

(+1)

Wow this game is so much fun! I really love the begin screen and that you can't get past that part because it is impossible to start the game!

(+2)

What button is "fire?"

(1 edit) (+3)

I pressed every button on my keyboard and the game didn't start. Whatever fire means, the controls in the bottom left dont help you start.

(+4)

What is fire, and how do you press it? Could't you just make it POSSIBLE to start the game?

(+2)

I can't start the game

nvm I beat the game.

(+4)(-1)

how did you get past the start screen?

Lots of fun, would really benefit from a level select screen and multiple available levels at a time, in case you get bored/frustrated with one level.

Really solid jam entry. Good tempo in progression from level to level, going for an epic finale and well showcasing the potential of the concept. 

The constant shifting between movement and aiming (more of a guessing) golf/worms/artilery style is interesting, albeit I personally cannot get over the dissonance of the two playstyles. 

Platformers without direct movement have been showing here and there, with the biggest of late I can think of is Dandara.

Thanks!